Toys Market In Europe Size to Grow by $ 8.75 Billion through 2021-2025  

Technavio research projects the toys market in europe to grow by $ 8.75 billion, accelerating at a CAGR of about 4.77% till 2025. The growth trajectory of the market is traced through a detailed analysis of the prevalent market forces, trends, and drivers along with competitive benchmarking


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Toys Market In Europe: Key Market Driver

One of the primary factors that will trigger the growth of the toys market in europe size is Emergence of eco-friendly toys. Growth by the activity toys and accessories segment will be significant during the forecast period. This segment includes construction toys, activity toys, action figures, and accessories. A few major macroeconomic factors that have a prominent impact on the construction toys market in Europe include the expansion of the middle-class population and its growing disposable incomes, the declining child mortality rates, and the increasing birth rates. The rest of Europe segment has been exhibiting a significant growth rate for toys market vendors in Europe. Factors such as growing e-commerce market are accelerating the toys market growth in this region. 

This research report provides a comprehensive analysis of all the factors that are likely to propel market growth, taking into account the market trends as well as challenges that are likely to impede growth. The objective of this research report is to equip clients with actionable insights that will help them leverage opportunities and formulate growth strategies for their business.

Top Drivers for Toys Market in Europe | Market Size to Grow by $ 8.75 Billion During 2021-2025

Toys Market In Europe: Vendor Analysis

The market is fragmented due to the presence of several players. The growth of the players depends on several factors such as market conditions, government support, and industry development. To survive and succeed in such an intensely competitive market, players must distinguish their product and service offerings through clear and unique value propositions. Atlas Games, Clementoni Spa, Franckh Kosmos Verlags GmbH and Co. KG, Hasbro Inc., LEGO System AS, Mattel Inc., Ravensburger AG, The Goliath Games LLC, TOMY Co. Ltd., and VTech Holdings Ltd. are some of the major market participants. To make the most of the opportunities, market vendors should focus more on the growth prospects in the fast-growing segments, while maintaining their position in the slow-growing segments.

Technavio also offers custom research reports with detailed insights assessing the market from a global as well as regional perspective. This customized report will help clients keep up with new product launches in direct & indirect or related markets. It will also provide insights on upcoming developments along with a pipeline analysis of vendor operations and the impact of government regulations.

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The report provides insights into the following FAQs:

  1. What is the market CAGR?
    The market is accelerate at a CAGR of about 4.77%.

     
  2. What is the incremental growth of the market?
    The market is expected to grow by $ 8.75 bn through 2021-2025.

     
  3. What is a key factor driving this market?
    Emergence of eco-friendly toys will drive market growth over the forecast period.

     
  4. What are the key regions covered in this market research report?
    UK, France, Germany, Italy, and Rest of Europe are the key regions featured in this research report.

     
  5. Which is the leading geographic region for this market:
    41% growth will originate from Rest of Europe

     
  6. Who are the leading market vendors?
    The leading vendors in this market are Atlas Games, Clementoni Spa, Franckh Kosmos Verlags GmbH and Co. KG, Hasbro Inc., LEGO System AS, Mattel Inc., Ravensburger AG, The Goliath Games LLC, TOMY Co. Ltd., and VTech Holdings Ltd.

     
  7. What are the market segments covered in this report?
    The market is segmented by Product (Activity toys and accessories, Soft toys and accessories, Outdoor and vehicle toys, Games and puzzles, and Others), Distribution Channel (Specialty stores, E-retailers, Hypermarkets, and Department stores), and Geography (UK, France, Germany, Italy, and Rest of Europe)
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